Progress 5/18


Dungeon 2 is pretty much complete!  In this dungeon, the Heroine makes her way through a crypt full of undead monsters and necromancers!  These annoying enemy spellcasters can raise undead enemies from the dead (?) and return them to the fight!  They also use dark magic against you, bypassing your armor.  Make sure to stock up on consumables as poison, curse, and other status effects are present here.  Also hidden away in this dungeon is the game's first magic sword, which has offensive and defensive abilities that will be helpful against the Death Witch at the end of this dungeon!

Work on Dungeon 3 has also begun, with the highlight of this dungeon being the Alchemist, a mad scientist enemy who performs unethical experiments on his allies (and sometimes himself) during the battle - you never quite know what you'll be fighting when he appears!

Thanks to some helpful feedback I've received, Dungeon 1 is being rebalanced to add some variety and cut down on the back-and-forth between dungeon and town.  It's likely that this will be applied to the other dungeons as well.  Once these improvements are worked in to the first dungeon, the demo will be re-released.

That wraps up the Devlog for this week!  See you next time!

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